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Author / WWW Name / Download Plugin Type
Third Wire Productions, Inc. Third Wire Object Exporter v08.25.06
153 KB
Import / Export
Compiled / Description
25.08.2006

Allows you to export meshes from Max to the file format used by the air combat games Wings over Europe / Vietnam / Israel and First Eagles.
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Author / WWW Name / Download Plugin Type
Media Machines X3D Exporter v2.0
216 KB
Import / Export
Compiled / Description
21.08.2006

Exports scenes from Max for use in the real-time Web 3D application Studio 2.1 or the real-time viewer Player 2.1. Based on the Mark Callow VRML exporter, it has the following features:
- Backward-compatible with VRML97 scenes and helpers
- Classic VRML encoding and XML encoding flavors of X3D (VRML97 is NOT there)
- Multi-texture support - specifically: diffuse, self-illumination (as shadows), and bump (as normals)
- More DEF's, notably on Inlines, ImageTextures, and others
- Some bug fixes, including memory leaks and crashers, that were in the VRML97 exporter
- Can create a LoadSensor (which currently does nothing, but IS accessible via SAI)
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Author / WWW Name / Download Plugin Type
Electronic Arts W3D Exporter v1.0.7.1
32 MB
Import / Export
Compiled / Description
17.08.2006

Part of the Mod SDK, this plugin allows Max to export models in the *.w3d format used in the following games: The Battle for Middle-earth II, The Battle for Middle-earth, Command & Conquer Generals: Zero Hour, Command & Conquer Generals and Command & Conquer Renegade.
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Author / WWW Name / Download Plugin Type
Petroglyph Games Inc. EAW Exporter v1.0
552 KB
Import / Export
Compiled / Description
14.06.2006

Allows Max to export models in the format required by the Star Wars: Empire at War map editor.
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Author / WWW Name / Download Plugin Type
kjAPI Comet kjAPI Exporter v2006.06.04
1.46 MB
Import / Export
Compiled / Description
05.06.2006

kjAPI is a set of C++ classes that allow you to write 3D game applications. This plugin allows you to preview and save Max 3D models and animations for use with kjAPI. Features include:
- Integrated 3D preview using kjAPI engine
- Export of hierarchies (*.kjh files)
- Export of meshes (*.kjg files)
- Export of animations (*.kja files)
- Export of textures
- Compression of texture to DXTC format
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Author / WWW Name / Download Plugin Type
Dark Industries LLC. Max2DTS Exporter v1.3
545 KB
Import / Export
Compiled / Description
31.05.2006

This plugin is part of the Torque Game Engine SDK, and enables export of objects, characters and animations to the DTS file format required by the game engine.
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Author / WWW Name / Download Plugin Type
mofo Xporter v1.19
200 KB
Import / Export
Compiled / Description
14.05.2006

This plugin enables X-File import and export in Max. It also exports animated meshes.
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Author / WWW Name / Download Plugin Type
Nerius Vaskevicius Newton Tree Collision Exporter v1.0
40.7 KB
Import / Export
Compiled / Description
21.04.2006

This exporter creates a Newton tree collision from your model and then serializes it to a file which can be used in the Newton Physics Engine, an integrated solution for real time simulation of physics environments.
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Author / WWW Name / Download Plugin Type
Pandasoft Panda DirectX Exporter v4.6.62.0
156 KB
Import / Export
Compiled / Description
20.04.2006

Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file.

Supported features include:
- Mesh vertices
- Mesh normals (optimized list)
- Mesh material list
- Mesh texture coordinates
- Mesh faces
- Vertex colours - if they are set in Max
- Materials (uses [Standard] Max diffuse map as DX texture map)
- Material textures - bitmap conversions to .bmp, .jpg, .png and .tga
- Text/Binary Mode/Compressed X file
- X File frames - with full hierarchy
- Animation
- Skinning using CS Physique and Max bones/skinning (not Biped)
- Left handed axis conversion

This version is only for Max 6 and 7 together with CS4.2
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Author / WWW Name / Download Plugin Type
Virtools SA Virtools Exporter v3.5.0.52
9.11 MB
Import / Export
Compiled / Description
21.03.2006

This plugin allows you to export your Max characters, scenes, objects and animations to Virtools Dev 3.5 (*.NMO file format), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio.

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